YEAR:
2026
ZEALOTRY
about.
A strategic game in which players take turns selecting their heroes before being thrown into a map to fight to the death!
As 3D Lead Artist I mostly coordinated and assigned tasks, working myself modeling tiles, map border, some pawns and texturing tiles. I made shaders using Shadergraph, and set and postprocess the scenes in Unity. Moreover I dedicated on making UV of all models in game and fixing my teammates issues.







